Jason Warholic is the Creative Director for Grey Dog Software. He also is Principal of Warholic Creative in Madison, Wisconsin. He has 10 years of design and publishing experience, including 7 years as an art director. He earned a master’s degree from Northwestern University in magazine publishing/design, and he also is a Phi Beta Kappa graduate of Wittenberg University.
In your opinion, what makes a good computer game?
A good game is a compulsion, where nothing gets between me and the world I?m immersed in. That means a well-designed game engine and an interface that is intuitive enough to do without a manual. The great games not only get the ?wow? elements right, but they also excel in the details, the ?ahhh.?
What one impression do you want customers of Grey Dog Software to take away after playing one of its games?
I would like customers to play games that satisfy all their needs: programming that makes the game challenging and fun, and interface design that facilitates playing the game. Programmers and designers must understand the grammar of their language to communicate an enjoyable gaming experience. Especially in text sims, the latter is too often underutilized or altogether forgotten. Our interfaces will not just be well-designed, but inspired. At a glance, users will see the scope of their options, understand how to achieve their goals and play the game because of–not despite–the interface. Good design is an exercise in problem solving; design that offers no solution is simple indulgence.
What does Grey Dog Software offer its customers that other gaming companies do not?
I hope it’s the same as my answer to #2.
What is your typical day like at Grey Dog Software?
I design for a few hours, move on to a completely different project, then either refine my ideas or completely discard the crapola I came up with in the first place.
How many hours per week do you play computer or console games?
What game do you or did you play so much that your wife/girlfriend had to send out a search party?
I wish I had that much time!
If you were a food, what would you be?
You’re kidding, right? I’ve already been interviewed for the job.
If you won $200 Million dollars in the lottery tomorrow, what would you do with all your winnings?
I would buy every kid a bouncy house. You know, one of those inflatable dwellings kids jump around in until nap time.
Boxers or briefs?
Blondes, brunettes or redheads?